Pack Pull Odds & Rates

Full transparency on every rarity tier. Our rates are based on community-verified data compiled from thousands of real pack openings.

🟡 Pokémon TCG (Scarlet & Violet Era)

10 playable cards per booster pack · 2 independent hit slots · 36 packs per booster box
Pack Structure
4
Common
3
Uncommon
1
Reverse Holo
1
Slot 9 (Hit)
1
Slot 10 (Rare+)
Slot 10 — Guaranteed Rare Holo (can upgrade)
RarityChanceApprox. OddsPer Box (36 packs)
Rare Holo ★79.0%~4 in 5 packs~28
Double Rare / ex ★★14.0%~1 in 7 packs~5
Ultra Rare / Full Art ★★7.0%~1 in 15 packs~2-3
Slot 9 — Reverse Holo (upgradeable to chase cards)
RarityChanceApprox. OddsPer Box (36 packs)
Normal Reverse Holo80.0%Default~29
Illustration Rare ☆7.5%~1 in 13 packs~2-3
ACE SPEC5.0%~1 in 20 packs~1-2
Special Illustration Rare ☆☆3.0%~1 in 33 packs~1
Hyper Rare / Gold ☆☆☆2.5%~1 in 40 packs~0-1
Slot 8 — Standard Reverse Holo
Rarity (as Reverse Holo)Chance
Common (Reverse Holo)45%
Uncommon (Reverse Holo)35%
Rare (Reverse Holo)15%
Holo Rare (Reverse Holo)5%
God Pack: ~1 in 600 packs (0.167%). All 10 cards become Ultra Rare or higher. God packs are auto-saved to your virtual binder by default. Confirmed in sets like SV: 151 (MEW).
Two independent hit slots: Slots 9 and 10 roll independently — you CAN hit both in the same pack. For example, pulling an Illustration Rare in Slot 9 AND a Double Rare ex in Slot 10 is possible and matches real-world pack mechanics.
ACE SPEC cards: Available from Temporal Forces (March 2024) onward. In sets without ACE SPEC, that 5% rolls into the normal reverse holo pool instead.
Sources: CardShopLive hit rate study (1,728 packs), DigitalTQ pull rate analysis (676 packs), PokeBeach Temporal Forces pull rate report, community data aggregated from TCGPlayer

🔵 Magic: The Gathering (Play Booster)

14 playable cards per pack · 30-36 packs per box · Every pack has 1 guaranteed foil
Rare/Mythic Slot (Slot 11) — Guaranteed Rare minimum
RarityChanceApprox. OddsPer Box (36 packs)
Rare85.7%~6 in 7 packs~30-31
Mythic Rare14.3%~1 in 7 packs~5-6
Wildcard Slot — Can be any rarity
RarityChance
Common40%
Uncommon35%
Rare20%
Mythic Rare5%
Multiple rares per pack: With the wildcard slot, ~37% of packs contain 2 rares/mythics and ~4% contain 3+. Average rare/mythic per pack is ~1.4.
Foil guarantee: Every Play Booster contains exactly 1 foil card. The foil can be any rarity from Common to Mythic.
Mythic rate history: Changed from 1-in-8 to 1-in-7 starting with Zendikar Rising (2020). This is the official ratio confirmed by Wizards of the Coast.
Sources: Wizards of the Coast "Nuts & Bolts #16: Play Boosters" (official), Mark Rosewater Murders at Karlov Manor breakdown, TCGPlayer Mythic Rare rate analysis

🔴 Yu-Gi-Oh! (Core Booster, Post-2020)

9 cards per pack · 24 packs per box · Guaranteed Super Rare+ per pack
Pack Structure
SlotContents
Slots 1-7Common (7 cards, guaranteed)
Slot 8Rare (1 card, guaranteed)
Slot 9Super Rare or higher (see below)
Slot 9 — Super Rare+ (hit slot)
RarityChanceApprox. OddsPer Box (24 packs)
Super Rare75.0%~3 in 4 packs~18
Ultra Rare16.7%~1 in 6 packs~4
Secret Rare8.3%~1 in 12 packs~2
Modern sets: Starting with Eternity Code (2020), Konami eliminated the standalone "Rare" rarity from the hit slot. The minimum guaranteed foil rarity is now Super Rare.
Starlight Rare: Not currently simulated. In real sets, Starlights appear at roughly ~1 in 288 packs (~1 per 2 cases). These are the ultimate chase cards in Yu-Gi-Oh!
Sources: Pojo community pull data, Yugipedia rarity documentation, TCGPlayer rarity guide, community box opening aggregations

ℹ️ About Our Rates

Our pack simulator uses community-verified pull rate data compiled from thousands of real pack openings. The Pokémon Company and Konami do not publish official pull rates, so all Pokémon and Yu-Gi-Oh! data comes from large-sample community studies. Wizards of the Coast (MTG) is the most transparent, having confirmed the 1-in-7 Mythic rate officially.

Disclaimer: These are simulated odds for entertainment purposes only. Real-world pull rates vary by set, print run, and region. TCG Zen's pack simulator is for fun and virtual collection building — no real cards are distributed.

Elite Trainer Box: ETBs contain 9 packs. Each pack uses the same per-pack odds independently, so your overall hit chance across the box is much higher than any single pack.

Rate accuracy: We continuously cross-reference our rates against new community data as it becomes available. If you notice a discrepancy, let us know on the forums or Discord.